

This page serves as an overview for these quests. there are a lot of them.The following is based on information from Fallout Shelter or Fallout Shelter Online.ĭetective Case Files is a multi-stage questline in Fallout Shelter, consisting of 5 sequential quests. The iPhone versions that we've designed and said 'Ehh, we don't think we're going to do that right now,' there are.

I wouldn't be surprised if it does happen one day. We've looked into those things, we just haven't found the thing that supports the brand well. I think some of the things we do like V.A.T.S., I think that could translate to any platform, particularly the iPhone. "I think that the world of Fallout is unique enough that it could work on any platform.Such an action was expressly prohibited by the agreement between Bethesda and Behaviour, which granted exclusive intellectual property rights to all assets used in the development of Fallout Shelter.
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The lawsuit alleges not just superficial similiarity, but that the released version of the Westworld title contains a bug that was present in a pre-release version of Fallout Shelter, indicating that Behaviour Interactive used source code and assets developed for Fallout Shelter in the development of the Westworld tie-in. On 21 June 2018, Bethesda Softworks filed suit against developer Behaviour Interactive and Warner Bros Entertainment, alleging copyright infringement and theft of trade secrets over Warner Bros' Westworld mobile game. įallout Shelter was released on June 14, 2015. Taking the codename "Underground" the game was developed by Bethesda Studios Montreal, with much of the work contracted to Behaviour Interactive (also based in Montreal) Whilst Bethesda would direct the design, mechanics, and look and feel of the game, Behaviour Interactive were responsible for the implementation.
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Despite this, neither id Software nor Carmack were involved in the creation of the final product. "At the very least I'm going to be providing code," he said. Carmack said that he would likely be personally involved in making the game, although currently he is too overloaded with work on other games. Both Carmack and Todd Howard were fans of the platform and any iPhone game based on Bethesda's IP would likely be made as a joint project between id and Bethesda. On NovemJohn Carmack of id Software said that, while it's nothing official yet, he has an internal proof of concept made for a Fallout iOS game.

